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INI File | 1999-09-25 | 4.9 KB | 162 lines |
- [Public]
- ;Object=(Name=Engine.Console,Class=Class,MetaClass=Engine.Console)
- Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet)
- Preferences=(Caption="Advanced",Parent="Advanced Options")
- Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True)
- Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases)
- Preferences=(Caption="Raw Key Bindings",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys)
- Preferences=(Caption="Drivers",Parent="Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers)
- Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True)
- Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True)
-
- [Errors]
- NetOpen=Error opening file
- NetWrite=Error writing to file
- NetRefused=Server refused to send '%s'
- NetClose=Error closing file
- NetSize=File size mismatch
- NetMove=Error moving file
- NetInvalid=Received invalid file request
- NoDownload=Package '%s' is not downloadable
- DownloadFailed=Downloading package '%s' failed: %s
- RequestDenied=Server requested file from pending level: Denied
- ConnectionFailed=Connection failed
- ChAllocate=Couldn't allocate channel
- NetAlready=Already networking
- NetListen=Listen failed: No linker context available
- LoadEntry=Can't load Entry: %s
- InvalidUrl=Invalid URL: %s
- InvalidLink=Invalid Link: %s
- FailedBrowse=Failed to enter %s: %s
- Listen=Listen failed: %s
- AbortToEntry=Failed; returning to Entry
- ServerOpen=Servers can't open network URLs
- ServerListen=Dedicated server can't listen: %s
- Pending=Pending connect to '%s' failed; %s
- LoadPlayerClass=Failed to load player class
- ServerOutdated=Server's version is outdated
-
- [Progress]
- CancelledConnect=Cancelled Connect Attempt
- RunningNet=%s: %s (%i players)
- NetReceiving=Receiving '%s': %i/%i
- NetReceiveOk=Successfully received '%s'
- NetSend=Sending '%s'
- NetSending=Sending '%s': %i/%i
- Connecting=Connecting...
- Listening=Listening for clients...
- Loading=Loading
- Saving=Saving
- Paused=Paused by %s
- ReceiveFile=Receiving '%s' (F10 Cancels)
- ReceiveSize=Size %iK, Complete %3.1f%%
- ConnectingText=Connecting (F10 Cancels):
- ConnectingURL=unreal://%s/%s
-
- [Console]
- ClassCaption=Standard Unreal Console
- LoadingMessage=LOADING
- SavingMessage=SAVING
- ConnectingMessage=CONNECTING
- PausedMessage=PAUSED
- PrecachingMessage=PRECACHING
- ChatChannel=(CHAT)
- TeamChannel=(TEAM)
-
- [General]
- Upgrade=To enter this server, you need the latest free update to Unreal available from Epic's Web site:
- UpgradeURL=http://www.unreal.com/upgrade
- UpgradeQuestion=Do you want to launch your web browser and go to the upgrade page now?
- Version=Version %i
-
- [Menu]
- HelpMessage=
- MenuList=
- LeftString=Left
- RightString=Right
- CenterString=Center
- EnabledString=Enabled
- DisabledString=Disabled
- HelpMessage[1]="This menu has not yet been implemented."
- YesString=yes
- NoString=no
-
- [Inventory]
- PickupMessage=Snagged an item
- M_Activated=" activated"
- M_Selected=" selected"
- M_Deactivated=" deactivated"
- ItemArticle=a
-
- [WarpZoneInfo]
- OtherSideURL=
-
- [GameInfo]
- SwitchLevelMessage=Switching Levels
- DefaultPlayerName=Player
- LeftMessage=" left the game."
- FailedSpawnMessage=Failed to spawn player actor
- FailedPlaceMessage=Could not find starting spot (level might need a 'PlayerStart' actor)
- NameChangedMessage=Name changed to
- EnteredMessage=" entered the game."
- GameName="Game"
- MaxedOutMessage=Server is already at capacity.
- WrongPassword=The password you entered is incorrect.
- NeedPassword=You need to enter a password to join this game.
- FailedTeamMessage=Could not find team for player
-
- [LevelInfo]
- Title=Untitled
-
- [Weapon]
- MessageNoAmmo=" has no ammo."
- PickupMessage=You got a weapon
- DeathMessage=%o was killed by %k's %w.
- ItemName=Weapon
- DeathMessage[0]=%o was killed by %k's %w.
- DeathMessage[1]=%o was killed by %k's %w.
- DeathMessage[2]=%o was killed by %k's %w.
- DeathMessage[3]=%o was killed by %k's %w.
-
- [Counter]
- CountMessage=Only %i more to go...
- CompleteMessage=Completed!
-
- [Ammo]
- PickupMessage=You picked up some ammo.
-
- [Pickup]
- ExpireMessage=
-
- [SpecialEvent]
- DamageString=
-
- [DamageType]
- Name=killed
- AltName=killed
-
- [PlayerPawn]
- QuickSaveString=Quick Saving
- NoPauseMessage=Game is not pauseable
- ViewingFrom=Now viewing from
- OwnCamera=own camera
- FailedView=Failed to change view.
- CantChangeNameMsg=You can't change your name during a global logged game.
-
- [Pawn]
- NameArticle=" a "
-
- [Spectator]
- MenuName=Spectator
-
- [ServerCommandlet]
- HelpCmd=server
- HelpOneLiner=Network game server
- HelpUsage=server map.unr[?game=gametype] [-option...] [parm=value]...
- HelpWebLink=http://unreal.epicgames.com/servertips.htm
- HelpParm[0]=Log
- HelpDesc[0]=Specify the log file to generate
- HelpParm[1]=AllAdmin
- HelpDesc[1]=Give all players admin privelages
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-